E-GROWTH – Enterprises Growing Through Business Simulations (E-Growth)

  • Project number:
    2020-1-CZ01-KA202-078176
  • Program:
    Erasmus+
  • Period: 2020-2022
  • Coordinator: Czechia
The Enterprises Growing Through Business Simulations (E-Growth) Erasmus+ project aimed to support the digital transformation of vocational education and training (VET) while fostering entrepreneurial competences through technology-enhanced learning methods. The project was based on the recognition that the digital era requires both learners and educators to develop new skills and embrace innovative approaches to teaching and learning.

The project was implemented between 1 September 2020 and 31 August 2022 under Czech coordination within an international partnership. The consortium brought together organisations from the United Kingdom, Greece, Spain, and Hungary, including Trebag Ltd.

At the heart of the project was the development of a business simulation game that enables participants to make business decisions in a realistic and interactive environment. The simulation models the operation of a company, allowing learners to strengthen their entrepreneurial mindset, strategic thinking, management skills, and problem-solving abilities through practical decision-making scenarios.

As part of the project, the partnership also developed a Business Growth Toolkit, a Mentor’s Handbook, a collection of case studies, and self-directed learning modules. Together, these resources provide educators and learners with practical tools for applying simulation-based learning in vocational education.

As part of the project, the partnership also developed a Business Growth Toolkit, a Mentor’s Handbook, a collection of case studies, and self-directed learning modules. Together, these resources provide educators and learners with practical tools for applying simulation-based learning in vocational education.